|
|
Main menu for Browse IS/STAG
Course info
KAU / MGMD2
:
Course description
Department/Unit / Abbreviation
|
KAU
/
MGMD2
|
Academic Year
|
2023/2024
|
Academic Year
|
2023/2024
|
Title
|
Motion Design 2
|
Form of course completion
|
Exam
|
Form of course completion
|
Exam
|
Accredited / Credits
|
Yes,
11
Cred.
|
Type of completion
|
Combined
|
Type of completion
|
Combined
|
Time requirements
|
Seminar
10
[Hours/Week]
|
Course credit prior to examination
|
Yes
|
Course credit prior to examination
|
Yes
|
Automatic acceptance of credit before examination
|
Yes in the case of a previous evaluation 4 nebo nic.
|
Included in study average
|
YES
|
Language of instruction
|
Czech, English
|
Occ/max
|
|
|
|
Automatic acceptance of credit before examination
|
Yes in the case of a previous evaluation 4 nebo nic.
|
Summer semester
|
0 / -
|
0 / -
|
10 / -
|
Included in study average
|
YES
|
Winter semester
|
0 / -
|
0 / -
|
0 / -
|
Repeated registration
|
NO
|
Repeated registration
|
NO
|
Timetable
|
Yes
|
Semester taught
|
Winter + Summer
|
Semester taught
|
Winter + Summer
|
Minimum (B + C) students
|
10
|
Optional course |
Yes
|
Optional course
|
Yes
|
Language of instruction
|
Czech, English
|
Internship duration
|
0
|
No. of hours of on-premise lessons |
|
Evaluation scale |
1|2|3|4 |
Periodicity |
každý rok
|
Evaluation scale for credit before examination |
S|N |
Periodicita upřesnění |
|
Fundamental theoretical course |
No
|
Fundamental course |
No
|
Fundamental theoretical course |
No
|
Evaluation scale |
1|2|3|4 |
Evaluation scale for credit before examination |
S|N |
Substituted course
|
KVU/MGMD2
|
Preclusive courses
|
N/A
|
Prerequisite courses
|
N/A
|
Informally recommended courses
|
N/A
|
Courses depending on this Course
|
N/A
|
Histogram of students' grades over the years:
Graphic PNG
,
XLS
|
Course objectives:
|
The aim of the course is to provide information about the topic graphic motion. Teach the students realize a semestral project focused on this area independently or in a team. Teach the students work with animated typography and graphics arts. Teach them work with individual forms of animated graphics, genres, formats familiarization with their history. Give them an examples.
|
Requirements on student
|
Requirements to receive credit: - participation in seminars - at least 80 %
Requirements for passing the exam:
- Previously obtained credit, - Participation in consultation - at least 80 % - Compulsory corrections - Fulfilment and submission all continuously studio tasks (seminar works) to the extent and deadline set by the teacher - Submission and defense of semestral project.
|
Content
|
1. - 13. - Getting acquainted with the semester plan and teacher´s requirements, assignment a semestral project and set the deadlines for submission a final version of the project. - Exploration of inspirational sources and technological possibilities - Continuously assigning the tasks, consultation, corrections and submission of partial seminar tasks - Making a screenplay and a storyboard - Graphic solve - Animation - Continuously consultation of semestral project - Submission of final version of the project in time set by the teacher - Presentation to the extent set by the teacher, defense
|
Activities
|
|
Fields of study
|
|
Guarantors and lecturers
|
|
Literature
|
-
Basic:
Austin Shaw. Design for Motion. ISBN 9781138812093.
-
Recommended:
Bendazzi, Giannalberto. Animation : a world history. Volume 1, Foundations - the Golden age. 2016. ISBN 978-1-138-85452-9.
-
Recommended:
Wiedemann, Julius. Animation Now!. Hong Kong : Taschen, 2007. ISBN 978-3-8228-3789-4.
-
Recommended:
Harryhausen, Ray, Dalton, Tony. Century of Stop-Motion Animation: From Melies to Aardman. Watson-Guptill, 2008. ISBN 0823099806.
-
Recommended:
Anderson, Stephen P. Seductive interaction design : creating playful, fun, and effective user experiences. Berkeley : New Riders, 2011. ISBN 978-0-321-72552-3.
-
On-line library catalogues
|
Time requirements
|
All forms of study
|
Activities
|
Time requirements for activity [h]
|
Contact hours
|
130
|
Presentation preparation (report) (1-10)
|
10
|
Preparation for an examination (30-60)
|
50
|
Graduate study programme term essay (40-50)
|
50
|
Individual project (40)
|
40
|
Total
|
280
|
|
Prerequisites
|
Knowledge - students are expected to possess the following knowledge before the course commences to finish it successfully: |
about planning a simpler project of interactive application visual style
content analysis and structure of the topic of work
about a simple architecture of interactive and game elements
about basic technological procedures in the field of animated exercises
about contemporary stylistic canons of interactive design
about visual resources suitable for interactive design and creation
about visual means of appropriate interactive design and creation |
Skills - students are expected to possess the following skills before the course commences to finish it successfully: |
plans an interactive application project or a simple trick and visual effect
suggests the construction of a plot or the structure of a game or interactive element
implements a simple animation unit designed for web browsers, an e-book, or a gaming application
reflects his work in historical and contemporary contexts,
reflects its work in the context of professional, technical and technological processes,
with erudition, presents his work to the professional community
he is able to accept and assert in a way the evaluation and critical response |
Competences - students are expected to possess the following competences before the course commences to finish it successfully: |
N/A |
N/A |
N/A |
|
Learning outcomes
|
Knowledge - knowledge resulting from the course: |
about planning more advanced project of visual style interactive application, or TV logo or motion design
content analysis and structure of the topic of work, or its postulation
about the advanced architecture of interactive and game elements
about standard technological procedures in the area of animated exercises
about contemporary stylistic canons of interactive design
about visual resources suitable for interactive design and creation
about visual means of appropriate interactive design and creation |
Skills - skills resulting from the course: |
plans a more advanced visual style interactive application project, TV logo or motion design
proposes simple idea and construction of narrative form,
suggests a more advanced architecture of a game or interactive element,
realizes an animation unit designed for web browsers, gaming applications, and web TV
reflects his work in historical and contemporary contexts,
reflects its work in the context of professional, advanced technical and technological processes,
with erudition, presents his work to the professional community
he is able to accept and assert in a way the evaluation and critical response |
Competences - competences resulting from the course: |
N/A |
N/A |
|
Assessment methods
|
Knowledge - knowledge achieved by taking this course are verified by the following means: |
Seminar work |
Continuous assessment |
Skills - skills achieved by taking this course are verified by the following means: |
Skills demonstration during practicum |
Project |
Practical exam |
Competences - competence achieved by taking this course are verified by the following means: |
Seminar work |
|
Teaching methods
|
Knowledge - the following training methods are used to achieve the required knowledge: |
Students' portfolio |
One-to-One tutorial |
Seminar classes |
Skills - the following training methods are used to achieve the required skills: |
Skills demonstration |
Students' portfolio |
Competences - the following training methods are used to achieve the required competences: |
Discussion |
|
|
|
|